Facial Mocap

-Markerless Realtime and Offline Facial Mocap with a very high accuracy

Facial Rigging

-High end Facial Rigs That can range from a simple Facial Rig for an Indie project to an Extremely advanced Facial Rig for a Blockbuster.

Character Modeling

-High poly and lowpoly Characters and Creatures for Games, Feature Films and Cinematics.

Shading and Look Development

-Shading for Game Engines and Render Engines such as Arnold and Vray.

Why Choose Us

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