Services

Facial Mocap

-Markerless Realtime and Offline Facial Mocap with a very high accuracy

Facial Rigging

-High end Facial Rigs That can range from a simple Facial Rig for an Indie project to an Extremely advanced Facial Rig for a Blockbuster.

Character Modeling

-High poly and lowpoly Characters and Creatures for Games, Feature Films and Cinematics.

Shading and Look Development

-Shading for Game Engines and Render Engines such as Arnold and Vray.

Grooming

-Grooming with Xgen and Yeti for Feature Films and Cinematics, and Grooming with hair cards for Game Engines.

CALL OF DUTY – INFINITE WARFARE

TRUMP – WIDE AWAKE

SNAPPERS FACIAL RIG V2.0

WARHAMMER 40,000 REGICIDE – CINEMATIC

MAFIA III

L.O.R.D LEGEND OF RAVAGING DYNASTIES

ORI

INJUSTICE 2

BARBARA

REALTIME FACIAL MOCAP

SHADOW OF WAR

THE SHAPE OF WATER

ALI

THEN SUDDENLY

Clients

About

Our Passion is to bring characters and creatures to life. We've been working in the video games and Film industry since 2013.