Services

Facial Mocap

-Markerless Realtime and Offline Facial Mocap with a very high accuracy

Facial Rigging

-High end Facial Rigs That can range from a simple Facial Rig for an Indie project to an Extremely advanced Facial Rig for a Blockbuster.

Character Modeling

-High poly and lowpoly Characters and Creatures for Games, Feature Films and Cinematics.

Shading and Look Development

-Shading for Game Engines and Render Engines such as Arnold and Vray.

Grooming

-Grooming with Xgen and Yeti for Feature Films and Cinematics, and Grooming with hair cards for Game Engines.

CALL OF DUTY – INFINITE WARFARE

TRUMP – WIDE AWAKE

SNAPPERS FACIAL RIG V1.0

WARHAMMER 40,000 REGICIDE – CINEMATIC

MAFIA III

SNAPPERS FACIAL RIG V2.0- Unreal engine

L.O.R.D LEGEND OF RAVAGING DYNASTIES

ORI

INJUSTICE 2

BARBARA

REALTIME FACIAL MOCAP

SHADOW OF WAR

THE SHAPE OF WATER

ALI

THEN SUDDENLY

Clients

About

Snappers is a high-end animation studio That provides Character based services for video games and feature films. Snappers is best known for It's Pioneering Real-time Marker-less Facial Mo-Cap System and Snapper's Facial Rig as well as world-class Character Art and look development services.